Open Raecius opened 11 years ago
hi,
i am still having the typo holypower bugg (2holypower outside the unitframe). I did around 10 complete fresh installs already, and have the latest tukui and asphyxia version. Any idea on what could be wrong?
This is how the code looks in asphyxia.lua
if( S.myclass == "PALADIN" ) then if( C["unitframes"]["classbar"] == true ) then G.UnitFrames.Player.HolyPower:ClearAllPoints() G.UnitFrames.Player.HolyPower:SetPoint( "BOTTOMLEFT", G.UnitFrames.Player, "TOPLEFT", 0, 7 ) G.UnitFrames.Player.HolyPower:Size( 233, 2 ) G.UnitFrames.Player.HolyPower:CreateBackdrop( "Default" ) G.UnitFrames.Player.HolyPower.backdrop:CreateShadow( "Default" )
local maxHolyPower if( S.level == MAX_PLAYER_LEVEL ) then maxHolyPower = 5 else maxHolyPower = 3 end for i = 1, maxHolyPower do G.UnitFrames.Player.HolyPower[i]:SetStatusBarColor( 228 / 255, 225 / 255, 16 / 255 ) if( maxHolyPower == 3 ) then for i = 1, 3 do G.UnitFrames.Player.HolyPower[i]:Size( S.Scale( 232 / 3 ), 2 ) end elseif( maxHolyPower == 5 ) then if( i == 5 ) then G.UnitFrames.Player.HolyPower[i]:Size( S.Scale( 232 / 5 ) - 1, 2 ) else G.UnitFrames.Player.HolyPower[i]:Size( S.Scale( 232 / 5 ), 2 ) end end if( i == 1 ) then G.UnitFrames.Player.HolyPower[i]:SetPoint( "LEFT", G.UnitFrames.Player.HolyPower, "LEFT", 0, 0 ) else G.UnitFrames.Player.HolyPower[i]:Point( "LEFT", G.UnitFrames.Player.HolyPower[i - 1], "RIGHT", 1, 0 ) end end end end
still no comment?
hi,
i am still having the typo holypower bugg (2holypower outside the unitframe). I did around 10 complete fresh installs already, and have the latest tukui and asphyxia version. Any idea on what could be wrong?
This is how the code looks in asphyxia.lua
if( S.myclass == "PALADIN" ) then if( C["unitframes"]["classbar"] == true ) then G.UnitFrames.Player.HolyPower:ClearAllPoints() G.UnitFrames.Player.HolyPower:SetPoint( "BOTTOMLEFT", G.UnitFrames.Player, "TOPLEFT", 0, 7 ) G.UnitFrames.Player.HolyPower:Size( 233, 2 ) G.UnitFrames.Player.HolyPower:CreateBackdrop( "Default" ) G.UnitFrames.Player.HolyPower.backdrop:CreateShadow( "Default" )