Closed TI-asilva closed 2 years ago
I don't really see how SPUD could affect this, unless you associated a volume with it (but why would you do that if it's always loaded?). We have Always Loaded levels in our game and haven't seen a problem yet, but will check next week.
Tested with our levels here, mixture of streaming levels and Always Loaded levels, saving / loading between both types works fine, no issue with Always Loaded levels. You definitely don't want any streaming volumes associated with your Always Loaded levels.
OK thanks, will do.
When setting the following setting on a streaming level in the levels window:
One would expect that that level would never be unloaded, but it does get unloaded if all requests are withdrawn.