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sinesc
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radiant-rs
Rust sprite rendering engine
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Abstract the backend
#9
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sinesc
closed
6 years ago
sinesc
commented
7 years ago
Step-by-step approach.
First refactor components like Display, Texture, Sprite, ... to expose only abstracted API to the rest of the library (keep directly using glium internally within each component).
todo: Needs more details.
sinesc
commented
6 years ago
done
Step-by-step approach.