singalen / wesnoth

iOS development fork of Wesnoth
http://www.wesnoth.org/
GNU General Public License v2.0
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Add "Best possible enemy moves" button? #41

Closed GuidoBartoli closed 6 years ago

GuidoBartoli commented 7 years ago

I think an useful command that experienced players use very often on the PC version is "Best possible enemy moves" (CTRL+b) which shows the enemy influence and potential attacks on the map. Since in the mobile version it is only accessible from the Actions menu, I think a good idea could be to add an helper button in top right corner below "Next unit" to provide an easy access to that.

singalen commented 7 years ago

I'm afraid there are too many buttons that different users want. For example, I use Ctrl-V, "all possible enemy moves", as I don't trust AI's judgement. For now, I have a compromise: tapping an enemy unit shows its possible coverage.

GuidoBartoli commented 7 years ago

Yep, I'm doing it too as a workaround, but it is a bit tedious to do when you face many enemy units and you have to mentally remember all the individual ranges. Could long-press on an enemy unit a nice solution to this issue and #46, too?

singalen commented 7 years ago

I'm rather thinking of a double-tap. Double-tap would do "most probable action". As for now, I only wanted quick recruiting action on a castle tile.

GuidoBartoli commented 7 years ago

Yep, double-tap could be nice for recruiting!

singalen commented 6 years ago

Created #66 for this function.