Closed int-72h closed 2 years ago
I used sparkc to check what was going on, and it does appear that all the time was stuck in projectE:
https://spark.lucko.me/ki2IdhhEbA
By the looks of it, it appears that it gets stuck at
moze_intel.projecte.gameObjs.container.inventory.TransmutationInventory.updateClientTargets()
OK I've recreated the bug on a local world - it appears to be more of a ProjectEX issue.
Closing as I don't think it's a ProjectE issue, but to note: Using the watch of time on a pedestal with the final power flower seems to freeze up the transmutation UI.
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Exact ProjectE version (do not say "latest", "latest on Curse", or similar): PE1.0.2
Exact Forge version: 36.2.34
Link to crash log (please use a paste site, do not attach the .txt or paste the log inline): [There's nothing ProjectE related in the standard log, but in the debug log which is too big to fit on any paste site, it constantly spams multiple times a second
** RECEIVED TRANSMUTATION EMC DATA CLIENTSIDE **
upon joining a server..]Steps to reproduce:
What I expected to happen: All items are unlocked.
What happened instead: The UI locks up with no messages in the server or client logs. Kicking the player on the server unfreezes it. The debug log constantly spits out
** RECEIVED TRANSMUTATION EMC DATA CLIENTSIDE **
however.