Closed helmeplis closed 1 year ago
Server side requests are logged in the Activity Log tab in the Portal.
To see messages coming into SDK and going out, you have to enable debug logs. Uncomment this line
https://github.com/sinricpro/esp8266-esp32-sdk/blob/master/examples/Switch/Switch/Switch.ino#L18
On Sun, 28 Aug 2022 at 5:22 AM helmeplis @.***> wrote:
hello, I'm new to this, I'm making an assembly with the code of the switch send a signal from google assistant, but it hasn't worked out quite right, so I would like to know if there is any function of the sinric.pro library to see the requests I send. I would appreciate the help
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hello, is there any way to capture the state and assign it to a variable?, for example
status = function fetch(){ return "lock", "unlock" }
bool myPowerState = false;
bool onPowerState(const String &deviceId, bool &state) {
myPowerState = state;
}
The variable &state is global?, or can it be called from anywhere in the code?
myPowerState is global. state is local
but my myPowerState is false for the rest of the code, is it possible to capture the state and modify it in execution?
You can't change the state, it's only available with in the function scope.
If your intention is to update the state in the server, you have to send an event like below to the server once when the state change.
mySwitch.sendPowerStateEvent(newRelayState);
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hello, I'm new to this, I'm making an assembly with the code of the switch send a signal from google assistant, but it hasn't worked out quite right, so I would like to know if there is any function of the sinric.pro library to see the requests I send. I would appreciate the help