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sirgwain
/
craig-stars
Web based Stars! clone
https://craig-stars.net
MIT License
7
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3
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Not getting 20% discount on ISB?
#226
KentheDM
opened
3 hours ago
0
battle movement/mass fixes
#225
sirgwain
closed
23 hours ago
0
fixes #223
#224
sirgwain
closed
1 day ago
0
Stargate damage is multiplied by quantity, then applied to each token
#223
sirgwain
closed
1 day ago
0
Fix bug: Incorrect penetrating scanner range for first scanner
#222
qop08
closed
2 days ago
1
added new testable rng interface
#221
sirgwain
closed
1 day ago
0
Unable to scan planets
#220
KentheDM
closed
3 days ago
1
All player scan the planet/remaining fleets after battle.
#219
sirgwain
closed
3 days ago
1
Cheap Engines
#218
KentheDM
closed
1 day ago
0
Invading Planet
#217
ccmaster001
opened
3 days ago
0
Find artifakts for tech after kolonizing
#216
ccmaster001
opened
3 days ago
1
Battle - several bugs
#215
ccmaster001
opened
3 days ago
1
Minefields missing decay every turn
#214
ccmaster001
opened
3 days ago
0
Battle - scan
#213
ccmaster001
closed
3 days ago
0
Battle - unarmed ships go to disengage
#212
ccmaster001
opened
3 days ago
0
Update Starbases
#211
ccmaster001
opened
4 days ago
0
Unload kolonists
#210
ccmaster001
opened
4 days ago
0
Minfield are cloaked
#209
ccmaster001
opened
6 days ago
0
Adding support for multiple prts in requirements.
#208
sirgwain
closed
6 days ago
0
Battle - full loaded ships move slower
#207
ccmaster001
closed
23 hours ago
0
Warn user if they remove a partially complete item from queue
#206
sirgwain
opened
6 days ago
0
colonizers deposit 75% of their minerals on the surface
#205
sirgwain
opened
6 days ago
0
There should be a little marker for the center of minefields.
#204
sirgwain
opened
6 days ago
0
selected minefield displays Change/l.y. of a hit: 3.5000000000000004%
#203
sirgwain
opened
6 days ago
0
No way to remote detonate minefields when playing as SD
#202
sirgwain
opened
6 days ago
0
Scan zoom in/out with +/- keys
#201
sirgwain
opened
6 days ago
0
IFE JOAT should start with fuel mixer
#200
sirgwain
opened
6 days ago
0
2 Positions with the same coordinates
#199
ccmaster001
opened
1 week ago
0
last position should be a planet if there is a planet
#198
ccmaster001
opened
1 week ago
0
tech gain/trade
#197
ccmaster001
closed
6 days ago
0
make planet names be in the race color if kolonized
#196
ccmaster001
opened
1 week ago
0
Make a button to see all names of the planets permanent
#195
ccmaster001
opened
1 week ago
0
scan planets with ships has no scanners
#194
ccmaster001
closed
3 days ago
0
Show move orders
#193
ccmaster001
closed
6 days ago
0
Fleet waypoints
#192
ccmaster001
opened
1 week ago
0
Research calculation bug
#191
ccmaster001
opened
1 week ago
0
Added search bar/dialog
#190
sirgwain
closed
1 week ago
0
mines not posible to build and block the produktion
#189
ccmaster001
opened
1 week ago
0
Feature/bug fixes
#188
sirgwain
closed
1 week ago
0
discovering fleets should only show name if discovered in battle
#187
sirgwain
opened
1 week ago
0
FleetWaypointsTile not updating when switching fleets.
#186
sirgwain
opened
1 week ago
0
Quick Drop should unload colonists
#185
sirgwain
closed
6 days ago
1
cant drop pop on enemy planets (ground invasion)
#184
ccmaster001
closed
1 week ago
1
calculation wrong score
#183
ccmaster001
closed
6 days ago
1
weight for parts and hulls
#182
ccmaster001
closed
6 days ago
1
you normal can see the weight of the designs
#181
ccmaster001
closed
6 days ago
3
Race Viewer: One resource is generated each year for every "10" colonists.
#180
sirgwain
closed
6 days ago
1
Planet is still owend even if the planet is at 0 Kolonists
#179
ccmaster001
opened
1 week ago
0
Same time kolonizing ans scan of unarmed ships
#178
ccmaster001
opened
1 week ago
0
Design discoverer should only discover hull type on scan
#177
sirgwain
closed
6 days ago
2
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