Meshdata loads settings for mipmaps (minFilter and magFilter), but Ogre is ignoring them. The mipmap settings in the material probably just need to be set according to the texture settings in the Meshdata (see ManualMaterialLoader, in particular fixupTextureUnitState).
Meshdata loads settings for mipmaps (minFilter and magFilter), but Ogre is ignoring them. The mipmap settings in the material probably just need to be set according to the texture settings in the Meshdata (see ManualMaterialLoader, in particular fixupTextureUnitState).