sirjuddington / SLADE

It's a Doom editor
https://slade.mancubus.net
GNU General Public License v2.0
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crash on linux when creating a map #1586

Open Hyperfixationgaming opened 8 months ago

Hyperfixationgaming commented 8 months ago

SLADE Version: (3.X.X.x) Operating System: (Windows/Linux/OSX)

Issue Details:

crash when creating a map

Version: 3.2.4 No current action

Operating System: Linux 5.15.124-20281-g306376f9e9db x86_64 Graphics Vendor: OpenGL not initialised Graphics Hardware: OpenGL not initialised OpenGL Version: OpenGL not initialised

Stack Trace:

Last Log Messages: Can't convert "stairs_builddowndoomsync" to an integer (invalid) Can't convert "polyobj_startline" to an integer (invalid) Can't convert "lineid" to an integer (invalid) Can't convert "lineid" to an integer (invalid) Can't convert "lineid" to an integer (invalid) Can't convert "lineid" to an integer (invalid) Setting up the OpenGL context Failed to setup the OpenGL context Opening map map01 Removed 0 detached vertices, 0 detached sides, 0 invalid sides and 0 detached sectors

Bracket-H commented 8 months ago

An (unfortunate for OP) working report from me. I am running a self compiled version of Slade 3.2.4 on my system, Slackware, 64 bit, 'current' branch with: wxGTK3 3.2.2 (I think) fmt 10.1.0 SFML 2.5.1 ftgl 2.4.0 FreeImage 3.18.0 p7zip 17.04 and Lua 5.1

Perhaps the problem lies within ftgl or SFML. Edit: My GPU driver version is: NVIDIA-Linux-x86_64-535.104.05

sirjuddington commented 7 months ago

Looks like a gfx driver issue, see 'Failed to setup the OpenGL context' in the log - does viewing gfx etc. work?