I take issue with what SLADE can do when it comes to Wolf3D stuff. Here are some things I'd like:
Ability to read graphics as in full 64x64 (to preserve their intended centering and placement). This was mentioned in a prior issue.
Ability to open and view files that aren't VSWAP (e.g. AUDIOHED, AUDIOT, CONFIG, VGADICT, VGAGRAPH, VGAHEAD)
Ability to recognize files from other games based on the Wolf3D Engine. These include the Blake Stone duology (.BS1, .BS6, .VSI), Corridor 7: Alien Invasion and Operation Body Count (.CO7), and Super 3D Noah's Ark (.N3D)
Ability to recognize and open Wolf3D files regardless of their label (e.g. If I were to change the file extension of Wolf3D's VSWAP from .WL6 to .JL6 and tried to open it in SLADE, then SLADE would recognize it as a VSWAP and open it regardless of extension).
Support for Raven/STEAM Engine games (Shadowcaster, CyClones, In Pursuit Of Greed).
I take issue with what SLADE can do when it comes to Wolf3D stuff. Here are some things I'd like: