Open malespiaut opened 11 months ago
Is there a crash dialog / stack trace at all?
There is, but the stack trace have few debug symbols, despite being compiled with cmake -D CMAKE_CXX_FLAGS="-ggdb3 -O0" -S . -B build
Version: 3.2.5
No current action
Operating System: Linux 6.6.8-zen1-1-zen x86_64
Graphics Vendor: Intel
Graphics Hardware: Mesa Intel(R) Xe Graphics (TGL GT2)
OpenGL Version: 4.6 (Compatibility Profile) Mesa 23.3.1-arch1.1
Stack Trace:
0: [unknown location] [unknown:139878895129094]
1: [unknown location] [unknown:139878795639907]
2: [unknown location] [unknown:139878868567824]
3: [unknown location] [unknown:139878887115054]
4: [unknown location] gtk_text_layout_cursors_changed
5: [unknown location] [unknown:139878885671910]
6: [unknown location] gtk_text_buffer_select_range
7: [unknown location] wxTextCtrl::SetInsertionPoint(long)
8: [unknown location] wxTextEntry::DoSetValue(wxString const&, int)
9: [unknown location] [unknown:94107338691277]
10: [unknown location] [unknown:94107338701278]
11: [unknown location] [unknown:94107338704057]
12: [unknown location] [unknown:94107338819285]
13: [unknown location] [unknown:94107338819926]
14: [unknown location] [unknown:94107338575463]
15: [unknown location] [unknown:94107338578015]
16: [unknown location] [unknown:94107338579504]
17: [unknown location] wxEvtHandler::ProcessEventIfMatchesId(wxEventTableEntryBase const&, wxEvtHandler*, wxEvent&)
18: [unknown location] wxEvtHandler::SearchDynamicEventTable(wxEvent&)
19: [unknown location] wxEvtHandler::TryHereOnly(wxEvent&)
20: [unknown location] wxEvtHandler::ProcessEventLocally(wxEvent&)
21: [unknown location] wxEvtHandler::ProcessEvent(wxEvent&)
22: [unknown location] wxEvtHandler::SafelyProcessEvent(wxEvent&)
23: [unknown location] [unknown:139878904301626]
24: [unknown location] [unknown:139878877043571]
25: [unknown location] g_signal_emit_valist
26: [unknown location] g_signal_emit
27: [unknown location] [unknown:139878886204630]
28: [unknown location] [unknown:139878886182432]
29: [unknown location] [unknown:139878883421466]
30: [unknown location] g_closure_invoke
31: [unknown location] [unknown:139878877106410]
32: [unknown location] g_signal_emitv
33: [unknown location] [unknown:139878883611998]
34: [unknown location] [unknown:139878883615640]
35: [unknown location] [unknown:139878883637249]
36: [unknown location] gtk_bindings_activate_event
37: [unknown location] [unknown:139878886189064]
38: [unknown location] [unknown:139878883444429]
39: [unknown location] g_closure_invoke
40: [unknown location] [unknown:139878877106410]
41: [unknown location] [unknown:139878877041461]
42: [unknown location] g_signal_emit_valist
43: [unknown location] g_signal_emit
44: [unknown location] [unknown:139878886362357]
45: [unknown location] gtk_window_propagate_key_event
46: [unknown location] [unknown:139878903659142]
47: [unknown location] [unknown:139878883444429]
48: [unknown location] g_closure_invoke
49: [unknown location] [unknown:139878877104694]
50: [unknown location] [unknown:139878877041461]
51: [unknown location] g_signal_emit_valist
52: [unknown location] g_signal_emit
53: [unknown location] [unknown:139878886362357]
54: [unknown location] [unknown:139878884896074]
55: [unknown location] gtk_main_do_event
56: [unknown location] [unknown:139878882057079]
57: [unknown location] [unknown:139878882419688]
58: [unknown location] [unknown:139878875840361]
59: [unknown location] [unknown:139878876226407]
60: [unknown location] g_main_loop_run
61: [unknown location] gtk_main
62: [unknown location] wxGUIEventLoop::DoRun()
63: [unknown location] wxEventLoopBase::Run()
64: [unknown location] wxAppConsoleBase::MainLoop()
65: [unknown location] wxEntry(int&, wchar_t**)
66: [unknown location] main
67: [unknown location] [unknown:139878868475088]
68: [unknown location] __libc_start_main
69: [unknown location] [unknown:94107336468293]
Last Log Messages:
Opening archive /usr/share/games/doom/doom.wad
Opening took 78 ms
Setting up the OpenGL context
Initialising OpenGL...
OpenGL Version: 4.6
Max Texture Size: 16384x16384
Checking extensions...
Vertex Buffer Objects supported
Point Sprites supported
Framebuffer Objects supported
If you are using a wayland compositor, try running slade like so GDK_BACKEND=x11 slade
.
If you are using a wayland compositor, try running slade like so
GDK_BACKEND=x11 slade
.
@Gliczy Thank you for this hint. However, I'm not using Wayland. I'm using X11.
SLADE Version
3.2.5 (commit a283ade6ea8cd50be93f0c9c8ce56ffa76b14f55)
Operating system
Linux (Arch Linux)
Steps to Reproduce and Observed Behavior
1) Open
DOOM.WAD
(MD5: c4fe9fd920207691a9f493668e0a2083). 2) Do NOT click on anything. 3) Keep the down arrow pressed down.Expected Behavior
No crash.