sirjuddington / SLADE

It's a Doom editor
https://slade.mancubus.net
GNU General Public License v2.0
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Crash When Trying to Open TEXTURE1 #1693

Closed Big-the-Fat closed 5 months ago

Big-the-Fat commented 5 months ago

SLADE Version

3.2.6

OS

Linux

Editor

Resource editor

Steps to Reproduce

I was... Opening TEXTURE1 file to look at textures

To reproduce:

  1. Double Click on TEXTURE1 file
  2. Crash occurrs

Crash Information

Version: 3.2.6
No current action

Operating System: Linux 5.15.0-112-generic x86_64
Graphics Vendor: OpenGL not initialised
Graphics Hardware: OpenGL not initialised
OpenGL Version: OpenGL not initialised

Stack Trace:

Last Log Messages:
Loading text style sets
Loading colour configuration
Loading base resource
Base resource loaded
Loading game configurations
SLADE Initialisation OK
Opening archive /home/fud/Desktop/DooM/Essential/DOOM2.WAD
Opening took 75 ms
Setting up the OpenGL context
Failed to setup the OpenGL context

Screenshots

DESCRIPTION

Big-the-Fat commented 5 months ago

Here's the Stack Trace output:

Version: 3.2.6 No current action

Operating System: Linux 5.15.0-112-generic x86_64 Graphics Vendor: OpenGL not initialised Graphics Hardware: OpenGL not initialised OpenGL Version: OpenGL not initialised

Stack Trace:

Last Log Messages: Loading text style sets Loading colour configuration Loading base resource Base resource loaded Loading game configurations SLADE Initialisation OK Opening archive /home/fud/Desktop/DooM/Essential/DOOM2.WAD Opening took 75 ms Setting up the OpenGL context Failed to setup the OpenGL context

sirjuddington commented 5 months ago

There is no actual stack trace there so not much I can do (it's blank below the 'Stack Trace:' bit). Since you're on linux it's likely related to the other issues people are having (https://github.com/sirjuddington/SLADE/issues/1672), which seems to be a wxwidgets issue