If I'm mirroring parts in SPH and select a group(assumed, might work with just one if IR) of parts, possibly ones that have had rotation adjustments, the node indicator sprites will remain stationary in 3d space while I can move the selected parts around. They will not attach unless I turn mirroring off.
If I'm mirroring parts in SPH and select a group(assumed, might work with just one if IR) of parts, possibly ones that have had rotation adjustments, the node indicator sprites will remain stationary in 3d space while I can move the selected parts around. They will not attach unless I turn mirroring off.