Open Earu opened 1 month ago
Steps to replicate:
I did check our hook, its returning false when it should, that isolates the problem to player core.
false
hook.Add("PlyCoreCommand", "test", function(ply, target, command) return false end)
That was the code that worked without killing e2 anyway:
@name testtest owner():plySetPos(entity():pos())
Steps to replicate:
I did check our hook, its returning
false
when it should, that isolates the problem to player core.