Loading up Valheim with the latest PlanBuild I get this error;
[Error : Unity Log] BadImageFormatException: Could not resolve field token 0x040001df, due to: Could not load type of field 'PlanBuild.Blueprints.BlueprintManager+<>c:<>9__9_0' (1) due to: Could not load file or assembly 'MMHOOK_assembly_valheim, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. assembly:MMHOOK_assembly_valheim, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type: member:(null) signature: assembly:C:\Program Files (x86)\Steam\steamapps\common\Valheim\BepInEx\plugins\PlanBuild\PlanBuild.dll type:<>c member:(null) signature:
Stack trace:
PlanBuild.PlanBuildPlugin.Awake () (at :0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.UI.Image:OnCanvasHierarchyChanged()
Loading up Valheim with the latest PlanBuild I get this error;
[Error : Unity Log] BadImageFormatException: Could not resolve field token 0x040001df, due to: Could not load type of field 'PlanBuild.Blueprints.BlueprintManager+<>c:<>9__9_0' (1) due to: Could not load file or assembly 'MMHOOK_assembly_valheim, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null' or one of its dependencies. assembly:MMHOOK_assembly_valheim, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null type: member:(null) signature: assembly:C:\Program Files (x86)\Steam\steamapps\common\Valheim\BepInEx\plugins\PlanBuild\PlanBuild.dll type:<>c member:(null) signature:
Stack trace:
PlanBuild.PlanBuildPlugin.Awake () (at :0)
UnityEngine.GameObject:AddComponent(Type)
BepInEx.Bootstrap.Chainloader:Start()
UnityEngine.UI.Image:OnCanvasHierarchyChanged()