Hey, this pull request should fix the null reference exceptions PlanBuild has on the current patch of the game. In the current patch the devs switched to using TextMeshPro for in-game text so I've changed all references to the type to when retrieving text information from game objects. When retrieving information from blueprint files or in the custom GUI of PlanBuild it still uses as trying to change that to caused a new set of null reference exceptions.
Note: The recent force pushes are due to me fixing the author of the commits.
Hey, this pull request should fix the null reference exceptions PlanBuild has on the current patch of the game. In the current patch the devs switched to using TextMeshPro for in-game text so I've changed all references to the type to when retrieving text information from game objects. When retrieving information from blueprint files or in the custom GUI of PlanBuild it still uses as trying to change that to caused a new set of null reference exceptions.
Note: The recent force pushes are due to me fixing the author of the commits.