Closed iustin94 closed 2 months ago
After looking at it a big, it looks like it's not always that the map gets cleared out. I haven't found yet why it happens or when,
Instances of map clearing are usually related to auth failing / the player's UUID changing. Assuming this is in singleplayer, I think this should be resolved with https://github.com/sisby-folk/surveyor/issues/22
@sisby-folk Is there a way I can verify if that's what causes it for me? Can I somehow forcefully change my UUID or cause the authenticaiton to fail?
would there also be any chance to recover all the data? It's quite annoying that this happens and if can know what the issue is I can make a PR with the fix for it :)
if this is singleplayer, turn on shareAllTerrain in surveyor.toml - that'll work around it for now.
That seems to have fixed some of it, and returned some of the lost map back. In adition, I enabled all of the parameters in the file, and now I also get on the map structures and vilages which I had seen from a distance, but they did not show on the map, or even some that I was inside of and still did not show :)
should be fixed in 2.9.6
I noticed a bug where in my main world when I die, all the explored map is cleared out, however the markers I put stay behind. I tested this out on a clean instance with no other mods and it does not reproduce. I also tested it on the same instance with a new world and it also did not reproduce.
Is there a specific condition that makes the map clear out after death?