Open DaPuffer opened 3 months ago
Thank you for this! I've been looking for a strong reproduction case for this issue and "uninstalling a mod that adds blocks" looks like it's right
Thank you for this! I've been looking for a strong reproduction case for this issue and "uninstalling a mod that adds blocks" looks like it's right
The weird thing is that exposure does add a block. A single one- the lightroom,but it does not cause any issues
that still makes sense - the block has to be both in the world, and in the position / having the properties that would cause it to be stored on the map (e. g. has map color, on surface)
I am struggling to reproduce this even after i was sure this was the cause - I just generated a singleplayer world with BWG, removed BWG, and it ran:
very proud of my repaletting code here as it seems to be doing great. Raises the question of when does this not work. Going to try some of the above listed mods.
this is the underlying issue for https://github.com/sisby-folk/antique-atlas/issues/208 of course, for which all current reports appear to be on forge 1.20 so i might try that specifically - here's the three logs:
first two are in multiplayer though, which was my other clue - not sure.
forge 1.21 with BOP and supplementaries, multiplayer.
Fine, placing some supplementaries blocks and then removing supplementaries, also fine:
deleting client-side map data and then reconnecting: also fine.
Genuinely, no idea how to reproduce this.
Mc version-1.20.1. Surveyor embedded in antique-atlas-2.9.13+1.20 version. Forge,Sinytra connector. I created a world,tried to remove a mod, tried to join the world afterwards and the game crashed on world loading at 0%. crash-2024-08-08_16.15.17-client.txt Tested with removing different mods and here's the results: Exposure:No crash Backpacked:Crash CreateDreams&Desires:Crash Infinity buttons:Crash Supplementaries:Crash really weird