Closed Afrocntrik closed 5 months ago
To nail this down exactly: infinitory has mixed in to the initializer for PlayerInventory. Switchy inventories constructs player inventories where player
is null
in order to store inventory contents for non-current presets. Infinitory runs player.getWorld(), which naturally crashes. Even if it checked for a null player, I'm unsure it would serialize and deserialize its own correctly - assuming it is actually world dependent.
Just choose between switchable inventories and infinite inventories.
Fabric Loader 0.14.22 Minecraft 1.20.1
crashlog
Infinitory Renewed is not open source and is most likely abandoned.