What steps will reproduce the problem?
1. Open a Z-machine game that has sound support with AIFF files in a Blorb
(e.g. Sherlock 26/880127 with Blorb file from IF archive)
2. Get to a point in the game where a sound will play (for Sherlock, knock on
door / up / n / take violin / play it)
The following error appears:
Glk library error: schannel_play_ext: unknown resource type.
Original issue reported on code.google.com by cspiegel@gmail.com on 27 Oct 2012 at 1:47
Original issue reported on code.google.com by
cspiegel@gmail.com
on 27 Oct 2012 at 1:47