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```
Added a AVAudioPlayer implementation for Sound and SoundChannel, parallel to
the OpenAL.
AVAudioPlayer is now used by default, unless inForceSound is set.
```
Original issue reported on code.go…
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My app can show up and run in the Simulator. However, sometimes(not every time that it's simulated) when the button is clicked. It takes like 2 seconds for the sound to play and an error message would…
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```
Disregard the previous one.
Davide
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Original issue reported on code.google.com by `davidedc` on 27 Feb 2011 at 12:43
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"The operation couldn’t be completed. (OSStatus error 2003334207.)"
下载到本地的音频,,初始化报错。。
NSError *error;
AVAudioPlayer *pl = [[AVAudioPlayer alloc] initWithContentsOfURL:[NSURL fileURLWithPat…
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It appears that there are issues when trying to play AVAudioPlayer instances when everyplay.framework is linked into the application.
In our application we change background music by fading out to 0 …
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I am trying to make it compatible with swift 2.0 but having trouble finding resources for this matter... keep on getting `ERROR: 177: timed out after 0.012s (515 516); mMajorChangePending=0`
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- AudioManager must be the only person who knows what is playing. External classes must call playing(SongPost) or playing(Post), which return bool;
- External classes must be able to call current(Song…
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cocos2d-x team,
Please rename your version of AVAudioPlayer to CCAVAudioPlayer, to avoid conflicting with the version of AVAudioPlayer in the system framework : AVFoundation.framework . This is easil…
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It must encapsulate all the complexity behind the preview song loading, including runtime cache and thread handle.
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```
What steps will reproduce the problem?
1. build the audio sample (06) for iphone
2. observe no music plays (sound is ok.)
3. Complete evenet does not fire
What is the expected output? What do you…