sivarajankumar / exoflight

Automatically exported from code.google.com/p/exoflight
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Elevation maps slow down sim #18

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
AGL altitude (above-ground-level) is computed via elevation maps, some of
which are loaded from disk but some of which are computed on-the-fly. This
sometimes takes time, so it'd be good to add a predictive algorithm to pick
up textures that we expect to read in the near future (also take more
advantage of a 2nd cpu).

Original issue reported on code.google.com by seh...@gmail.com on 23 Mar 2008 at 11:38

GoogleCodeExporter commented 8 years ago
Also don't need very accurate AGL when we're in orbit... 

Original comment by seh...@gmail.com on 31 Mar 2008 at 3:01