sivarajankumar / screen3d

Automatically exported from code.google.com/p/screen3d
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[Screen/Model/Obj] specify and implement an OBJ loader #13

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
The implementation will be done in several steps. For example :

1. write and use vertex and index data
2. write and use texture data
3. ...

It must use utility classes such as Fields or VertexBufferHandler/Filler

Original issue reported on code.google.com by thoratou@gmail.com on 23 May 2010 at 7:50

GoogleCodeExporter commented 8 years ago

Original comment by thoratou@gmail.com on 27 Aug 2010 at 1:00

GoogleCodeExporter commented 8 years ago

Original comment by thoratou@gmail.com on 9 Oct 2011 at 2:00