The goal of this enhancement is to implement a complete camera class.
It will use glm functionalities.
This class must be enable to return view and perspective (or projection)
matrices to give it to the renderer.
It should also have basic methods to move with this camera (move, rotate, yaw,
pitch, ...)
Original issue reported on code.google.com by thoratou@gmail.com on 17 Sep 2011 at 4:55
Original issue reported on code.google.com by
thoratou@gmail.com
on 17 Sep 2011 at 4:55