sivarajankumar / screen3d

Automatically exported from code.google.com/p/screen3d
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[Screen/Core - Screen/OpenGL] improve texture use #8

Open GoogleCodeExporter opened 8 years ago

GoogleCodeExporter commented 8 years ago
Texture implementation is basic. It needs some improvements :

- handle several texture for a same model
- implement mip-mappings

Original issue reported on code.google.com by thoratou@gmail.com on 23 May 2010 at 7:11

GoogleCodeExporter commented 8 years ago

Original comment by thoratou@gmail.com on 27 Aug 2010 at 12:59

GoogleCodeExporter commented 8 years ago
implemented multiple texture handling

Original comment by thoratou@gmail.com on 17 Sep 2011 at 3:19