Open frankcash opened 9 years ago
@frankcash Hi, thanks for your interest! Actually, this was never intended to be shared (at this point), but you're welcome! I actually rewrote the whole thing a pair of times (i'm just re-iterating right now), to include some visual sugar and better code organization. Just to know.. what are you particularly interested in here? Maybe i have more to share.
I am just working on learning threejs and figured I would see if there is anything I could contribute to other projects to help me. I have no problem with going through and fix this though.
Okay. If i'll ever decide how to make it, and if i'll make it, this is some foundational code for a space game based on three.js. Maybe you'll want to contribute there :) As for the issue you're referring to: i'm currently developing with http://karthikv.github.io/nodefront/, which opens a local server. Require.js should run just fine. How are you executing the app? Straight from disk?
I am executing it straight from disk, although I can easily run it with that server.
Keep me updated about the space game I am definitely interested :)
Hello I had some problem getting this project to run due to the importing of the JS althought I have fixed that and will submit a PR. But there are other errors:
require.js
library was not loadingXMLTHttpRequest cannot load file /space-o/templates/stars/tooltip.html Cross origin requests are only supported for: http, data, chrome-extension, https, chrome-extension-resource
Uncaught SecurityError: Failed to execute 'texImage2D' on 'WebGLRenderingContext': The cross-origin image at space-o/textures/particle.png may not be loaded
I have no problem with helping to solve this errors since I'd like to utilize this project. Although I wanted to make you aware.
I am using Chromium Version 39.02.171.65 for Ubuntu 64 Bit