The attribute display in the main Character Sheet view currently shows the attribute totals: base + implants.
I have code in place to change that so it displays the attribute total plus an extra number if that attribute is being modified by an implant. See attached images.
The question is, how do people read the one with implants shown? Is intelligence 24 or 27?
Any suggestions for better ways to show both bits of info?
The attribute display in the main Character Sheet view currently shows the attribute totals: base + implants.
I have code in place to change that so it displays the attribute total plus an extra number if that attribute is being modified by an implant. See attached images.
The question is, how do people read the one with implants shown? Is intelligence 24 or 27?
Any suggestions for better ways to show both bits of info?