sixthsurge / photon

A gameplay-focused shader pack for Minecraft
MIT License
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Water Texter Highlight + Water Foam disable shader with distant horizons #151

Open NolanHewitt opened 2 months ago

NolanHewitt commented 2 months ago

What happened?

Using both causes the shader to fail to load, using just one or none works just fine.

Minecraft Version

1.20.1

Which shader mod are you using?

Iris

Shader mod version

newest

Shader settings

SKY_GROUND=true
STARS_COVERAGE=1.00
COLORED_LIGHTS=true
AUTO_EXPOSURE=AUTO_EXPOSURE_SIMPLE
VIGNETTE=false
HANDHELD_LIGHTING=true
BLOCK_ENTITY_SHADOWS=true
SH_SKYLIGHT=true
BORDER_FOG=false
SNELLS_WINDOW=true
MOON_I=0.51
WATER_CAUSTICS=true
AIR_FOG_COLORED_LIGHT_SHAFTS=true
WATER_FOAM=true
VANILLA_MOON=false
BIOME_WATER_COLOR=false

Relevant log output

No response

char commented 3 weeks ago

Just ran into this - looks like it's caused by a missing definition of texture_highlight in gbuffer/distant_horizons/water.glsl for the foam color but if you copy it over from gbuffer/translucent.glsl it works