sixthsurge / photon

A gameplay-focused shader pack for Minecraft
MIT License
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9x Temporal Upscaling causes artifacts in clouds around screen edges when moving camera #156

Open TRAILtheGREAT opened 6 months ago

TRAILtheGREAT commented 6 months ago

What happened?

2024-05-01_19 16 50 When moving the camera with Temporal Upscaling set to 9x, looking leaves lines behind where the edge of the screen was. This only occurs on 9x TA, not 4x or 16x.

I am using Distant Horizons as well if that matters.

Minecraft version is 1.20.4 (not an option below)

Minecraft Version

1.20.2

Which shader mod are you using?

Iris

Shader mod version

latest (from Iris discord)

Shader settings

#Wed May 01 19:16:41 PDT 2024
CLOUDS_SCALE=4.0
COLORED_LIGHTS=true
CLOUDS_ALTOCUMULUS=false
VIGNETTE=false
HANDHELD_LIGHTING=true
SH_SKYLIGHT=true
BORDER_FOG=false
SNELLS_WINDOW=true
BLOOMY_FOG_INTENSITY=0.0
CLOUDS_CUMULUS_CONGESTUS=false
CAS_INTENSITY=0.20
WATER_DISPLACEMENT=false
CAS=false
CLOUDS_CIRRUS=false
CLOUDS_TEMPORAL_UPSCALING=3
VANILLA_AO=false

Relevant log output

No response

Patomosm commented 3 months ago

I have the same issue, but with ghost lights too... Minecraft 1.21 with the last Iris and Distant Horizon.

https://github.com/user-attachments/assets/f53f504c-c44e-459f-8d82-b34e3ccfc018

Does not occur every time on every sky type. I don't understand.