Open Nekrozmik opened 5 months ago
Yup, can report the same bug. This only happens when DH is on and both texture highlights and water foam is on. When water foam is turned off highlights can be turned on. Appears that variable texture_highlight
is not defined on line 306 of the water.glsl file (shaders\program\gbuffer\distant_horizons\water.glsl). I fixed it temporarily by adding the following line above:
float texture_highlight = 0.5 * sqr(linear_step(0.63, 1.0, base_color.r)) + 0.03 * base_color.r;
I coppied this line from the translucent.glsl file where it is defined.
What happened?
Upon changing the Water Texture option to Highlights with the Distant Horizons mod installed, the shader pack fails to load.
Minecraft Version
Other
Which shader mod are you using?
Iris
Shader mod version
Iris 1.7.0+mc1.20.4
Shader settings
Relevant log output