sixthsurge / photon

A gameplay-focused shader pack for Minecraft
MIT License
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Add Global Illumination and LABPBR Subsurface Scattering Support #209

Open JamesDeng12138 opened 1 month ago

JamesDeng12138 commented 1 month ago

Description

I would like to suggest adding the following features to Photon Shader:

  1. Global Illumination: Enhance the realism of lighting effects.
  2. LABPBR Subsurface Scattering: Support subsurface scattering for better rendering of translucent materials.
JamesDeng12138 commented 1 month ago

Additional Information (Update)

I forgot to mention that the subsurface scattering support should be based on PBR material packs, not hard-coded.

Thank you for considering this additional detail!

sixthsurge commented 4 weeks ago

GI: this is beyond the scope of photon lab SSS: this should already be a thing but I never tested it