When deploying the application using local asset precompilation, the compiled assets are left in the local public/assets directory. When WEBrick is started in the development environment, it will serve these assets instead of dynamically compiling the assets in app/assets. The result is that old versions of assets may be served and that css and js files will be compressed, which complicates debugging.
When deploying the application using local asset precompilation, the compiled assets are left in the local public/assets directory. When WEBrick is started in the development environment, it will serve these assets instead of dynamically compiling the assets in app/assets. The result is that old versions of assets may be served and that css and js files will be compressed, which complicates debugging.