skarndev / umodel_tools

A Blender add-on featuring import of Unreal Engine games static meshes and maps. It provides basic support for many UE games, while some have dedicated improved support.
https://skarndev.github.io/umodel_tools/
GNU General Public License v3.0
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Import .props.txt materials parameters to the object? #15

Open techurious opened 1 year ago

techurious commented 1 year ago

Hey, I discovered this addon from the link here: https://www.gildor.org/smf/index.php?topic=8549.0

In the description it said that it is able to extract material information from .props.txt and import .psk/.pskx. However, when using the addon, it only checks for json files. Was this feature scrapped from the project? I have exported game assets (static meshes, textures, material settings) that I'd like to import to Blender for easy texturing and rendering. Is it not possible to do with this tool?

skarndev commented 1 year ago

No, it is not scrapped from the project. It still parses the .props.txt. It is done here.

techurious commented 1 year ago

How do you use it? Is it a script you have to run manually?

skarndev commented 1 year ago

No, it fetches these from the asset directory automatically on import. If you are facing the issue with materials not being generated, this might be because of the unsuitable game profile.

techurious commented 1 year ago

Is there a list of supported game profiles? I was trying to import Mass Effect 3 assets.

bsimser commented 10 months ago

The .props.txt file is exported with ueviewer but that doesn't support UE5 paks. Any idea how to produce the .props.txt file for UE5?