Open techurious opened 1 year ago
No, it is not scrapped from the project. It still parses the .props.txt. It is done here.
How do you use it? Is it a script you have to run manually?
No, it fetches these from the asset directory automatically on import. If you are facing the issue with materials not being generated, this might be because of the unsuitable game profile.
Is there a list of supported game profiles? I was trying to import Mass Effect 3 assets.
The .props.txt file is exported with ueviewer but that doesn't support UE5 paks. Any idea how to produce the .props.txt file for UE5?
Hey, I discovered this addon from the link here: https://www.gildor.org/smf/index.php?topic=8549.0
In the description it said that it is able to extract material information from .props.txt and import .psk/.pskx. However, when using the addon, it only checks for json files. Was this feature scrapped from the project? I have exported game assets (static meshes, textures, material settings) that I'd like to import to Blender for easy texturing and rendering. Is it not possible to do with this tool?