Open BryanHaley opened 4 years ago
Interesting. What does this:
int major, minor;
glGetIntegerv(GL_MAJOR_VERSION, &major);
glGetIntegerv(GL_MINOR_VERSION, &minor);
printf("%d.%d\n", major, minor);
output?
3.3
Just checked on macOS. It also falsely reports 3.3 is not available despite being able to use 3.3 in that application. (MacBook Pro 2015 with Intel Iris Pro, Mojave 10.14.6). Don't have access to Windows atm to test there but I wonder if this is a universal issue.
System information: VMWare Player with 3D Acceleration Manjaro Linux as Guest OS, Windows 10 as Host OS (GTX 1660 Ti GPU) glxinfo in guest OS:
Using gl3wIsSupported(3, 3) returns 0. However, OpenGL 3.3 works fine, and I am able to create an OpenGL 3.3 context with GLFW and use the functions provided by gl3w to render to it.