skejeton / education-tool

Interactive story software
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Advanced top-down camera. #51

Closed skejeton closed 3 weeks ago

skejeton commented 4 months ago

It should be able to:

This can be done if I have a special camera structure instead of manipulating the generic camera structure:

struct TopDownCamera {
  Vector2    pos;      ///< 1 unit = 1 tile
  float      zoom;     ///< can be clipped
  Vector3    rotation; ///< pitch, yaw, roll
};
matejovic commented 2 months ago

any progress on this?

skejeton commented 3 weeks ago

Done.