sker65 / go-dmd-clock

Tools for goDMD clock / pin2dmd
http://go-dmd.de/
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Error loading 128x16 projects #125

Closed Rappelbox closed 4 years ago

Rappelbox commented 6 years ago

Once a project with 128x16 resolution is saved and reopenend none of the keyframes, palette switches etc. work. The editor opens the project with an error, editing is impossible.

Masks have additional data inside, colorization export gives non-working files.

As long as the project is started from scratch everything works as expected, exports too.

djrobx commented 6 years ago

His project XML seems to have generated one 128x32 mask for some reason. If I edit that out of the XML and replace with a 128x16 one, it seems to work correctly from there (and can even edit and update new masks without issue). Not sure how it got there in the first place though.

screen shot 2018-06-26 at 2 43 47 pm
lucky01 commented 6 years ago

We use a 128x32 panels which is why all 128x16 projects are processed like 128x32. Don´t use the old 128x16 edit mode which was implemented for testing in an early stage.