sketchfab / c4d-exporter

C4D to Sketchfab exporter
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ISSUE: Lots of Console Prints #16

Closed donovankeith closed 4 years ago

donovankeith commented 8 years ago

image

Console printing should be reserved for error states for programmer debugging - everything else should be somewhere user-visible like the Status Bar.

In my projects I'll do something like this:

debug = True

def Upload():
    if debug:
        print "Upload()"

    pass

I leave debug as True when developing, but set it to False for all release versions.

990adjustments commented 8 years ago

I agree in cases with large debugging statements but in this case it's not much debugging as it is informative. Personally, I like the extra bit of info some pluggins provide.

You might also want to remove my name from there and the copyright as it no longer applies.

On Tuesday, March 1, 2016, Donovan Keith notifications@github.com wrote:

[image: image] https://cloud.githubusercontent.com/assets/4267389/13444947/37fefe5e-dfbe-11e5-95a3-0e9d2b083333.png

Console printing should be reserved for error states for programmer debugging - everything else should be somewhere user-visible like the Status Bar.

In my projects I'll do something like this:

debug = True def Upload(): if debug: print "Upload()"

pass

I leave debug as True when developing, but set it to False for all release versions.

— Reply to this email directly or view it on GitHub https://github.com/sketchfab/c4d-exporter/issues/16.

Motion Design and Development 990adjustments.com http://www.990adjustments.com/

PadreZippo commented 4 years ago

This plugin is deprecated in favor of https://github.com/sketchfab/c4d-plugin