Whenever I try to drag & drop any Sketchfab model (which is rigged and has animation) in Unreal's Content browser, it is always imported as a Static mesh with no animations, instead of being imported as a Skeletal mesh. The only thing that get imported are textures, materials and static mesh.
Whenever I try to drag & drop any Sketchfab model (which is rigged and has animation) in Unreal's Content browser, it is always imported as a Static mesh with no animations, instead of being imported as a Skeletal mesh. The only thing that get imported are textures, materials and static mesh.