Since the app is highly dependent on functionality from RealityKit which is unsupported when targeting an Xcode simulator, the code needs some minor tweaks to be compilable when using such a target.
Various references become unavailable when targeting a simulator, such as
Of course, we aren't going to be able to just get the app fully working in the simulator, but getting it running with limited functionality will make other work such as UI design significantly easier.
Since the app is highly dependent on functionality from RealityKit which is unsupported when targeting an Xcode simulator, the code needs some minor tweaks to be compilable when using such a target.
Various references become unavailable when targeting a simulator, such as
Of course, we aren't going to be able to just get the app fully working in the simulator, but getting it running with limited functionality will make other work such as UI design significantly easier.