Great work.
Have you ever tested KL split/clone performance in MVS scenarios, like static scenes with multi-camera?
When I try it, I see that the number of 3dgs has increased, not decreased, and the running time has not changed significantly. Is there something wrong?
Great work. Have you ever tested KL split/clone performance in MVS scenarios, like static scenes with multi-camera? When I try it, I see that the number of 3dgs has increased, not decreased, and the running time has not changed significantly. Is there something wrong?