Closed skial closed 3 years ago
[open source]
hx-terminal-colors git
- For displaying colored console/terminal output with haxe (i.e.chalk).[community]
Try the new try.haxe.org! Check out the source code on GitHub. :star:[open source]
Studio git
- An integrated editor for building video games, software applications and more.[open source]
android-orientation git
- Haxe extension which allows you to set screen orientation on Android.[closed source]
Game editor written by JKB Games using HaxeUI targeting OpenFL.[core/null safety]
Possible null safety hole with structs and/or monomorphs issue.[jobs]
Remove solar powered games job listing.[core/type system]
Type inference vs call return types vs abstract casts issue.[core]
Unexpected behaviour when using #if with an unspecified define issue.[open source]
Phidgets.hx git
- Phidgets for the Haxe c++ target by ʇ0mmy.[closed source]
"Win a match, jump in the bath, simple" by Jano Games, which awards morale and a splash, made with Stencyl.[closed source]
Check out some random gameplay from Go! Go! PogoGirl by Andrej from Oshat Games.[video]
Check out the mobile preview of Northgard via Playdigious.[open source]
Collapsible labels are now in HaxeUI core as pure CSS, by Ian Harrigan.[closed source]
Techy Wrinkles has spent some time experimenting with Heaps & HashLink.[closed source]
"The Hordes are coming" a HaxeFlixel test by Questionable Programming.[closed source]
To celebrate their complete attack & animation overhaul, Renaine devs shares a new combo video![closed source]
Check out Mine Blocks weekly last Friday Mine Blocks Beta update![community
] Newgrounds is hosting the Friday Night Funkin' Animation Jam!
Many of you have likely noticed Friday Night Funkin’ is a huge hit, on its way to becoming the most popular game in the history of NG. To celebrate, we’re hosting a Friday Night Funkin’ Animation Jam, with a $5K prize pool from the Funkin’ team and over $1.4k from the community!
[closed source]
Some UI elements from Jitter Sandbox by Syo.[closed source]
New quick videos from WIP
puzzle game by mauve:
[closed source]
Pushing boxes and avoiding spikes from WIP
game by Robert Alvarez.[community]
HaxeFlixel Breakout Tutorial. Part 2 - Balls and Walls by Andrej.[community]
PogoGirl Devlog #13: The Tools of Pogo by Andrej.[closed source]
Torcado has added two more new cards. Both offensive this time.[video]
Copy-paste + exciting news! video by RPG Playground.
- [ ]
[closed source]
"The Hordes are coming" a HaxeFlixel test by Questionable Programming.
[video]
And Introduction to HaxeFlixel Part 0 video on their YouTube channel.[closed source]
New screenshot of inventory and crafting UI from WIP
Kha-based game. via Abstract_Panic[open source]
Custom syntax highlight in scintilla (haxeui-html5 & haxeui-hxwidgets) by Ian Harrigan.[video]
DAGGONE TROUBLE MAKIN SLIME video from WIP
OpenFl-based game by Will Blanton.[closed source]
Beginning of a decompiler for custom language. Made by Senk Ju with HaxeUI (hxwidgets backend)[closed source]
Walking around and picking up items in WIP
game by Nyrh from Haxe Discord server[closed source]
Typing game, maybe rhythm-based-adjacent by MSGhero. Made using firedancer library,[open source]
timetrack git
is a command line time tracking tool.[open source]
FlixelLightShader git
is an alpha example of a simple lighting shader implemented in HaxeFlixel.[community]
Medieval Fantasy City Generator 0.8.2
: basic integration with Armoria by Oleg Dolya.[open source]
psxcdmeta git
- Read metadata from PlayStation 1 CD images.
To add to the roundup todo list, use the following markdown format.
So it generates the following: