Closed skial closed 2 years ago
[core]
Safe navigation operator pull request.[kode/kinc]
Move HTML5 backend to C pull request.[video]
Adding physics to a HaxeFlixel game with Echo part 3 | Player movement physics by Richard Oliver Bray.[video]
How to make a flappy donut game in Armory 3D - beginner tutorial by Exceptional 3D tutorials.[open source]
parseNumber git
- Simple function and abstract to allow checking if a String is a valid number (Float or Int), created by Justin.[releases]
Shiro Games have released Northgard - Dodsvagr, Clan of the Rat DLC available on Steam.[closed source]
Fraymakers preview some crazy animations for Octodad.[open source]
Gepatto has successfully compiled an "OpenFL/HaxeFlixel app on the Raspberry Pi Zero 2 if you expand the swapfile but it does take a while".[open source]
Ian Harrigan has added a small addition to HaxeUI, an "optional search field for (composite) dropdowns! Makes find the right option that little simpler!".[releases]
In your books has launched their Steam page![open source]
Sébastien Benard will be releasing LDtk within the next few days, which "offers a new very powerful Entity reference system that makes designing "circuits" of triggers super easy to setup (eg. a button that triggers light multiple spots)"![open source]
Experimental treeview is in HaxeUI's core now.[community]
Introducing: House Atreides from Dune: Spice Wars.
- [ ]
[closed source]
Super Cosmic Heist - World 2-4 by Fierce.
[closed source]
Super Cosmic Heist - World 1-3.[closed source]
Super Cosmic Heist - Title Screen WIP
.[closed source]
Syo is celebrating 495 followers on Twitter.
- [ ]
[open source]
Gepatto has successfully compiled an "OpenFL/HaxeFlixel app on the Raspberry Pi Zero 2 if you expand the swapfile but it does take a while".
[open source]
Haxe OpenFl binaries are working on Raspberry Pi Zero 2.[closed source]
Shockwave effect in Alien Shepherd.[closed source]
Couple of quick videos from Soccer SkyScrapers by JanoGames:
[closed source]
Sneak peek at what's to come in the first Wartales Content Update.[closed source]
The turtle from Addlemoth by mauve wakes up after a single push.[open source]
Procedurally generated hex map by Oleg Dolya.[closed source]
Squidly decided to use LDTK for Renaine (for reals this time).[closed source]
An other location from In your books. The game's Steam page is online.[closed source]
Playing with Heaps by Techy Wrinkles.[job]
ScottPlusPlus is looking to hire a Haxe developer, ideally with web experience, to help with consultation and code-reviews, couple hours per week.[closed source]
JB is testing some water.[closed source]
SavanDev's progress on the in-game editor.[closed source/haxe discord]
Couple of GIFs from Naoya:
[releases/haxe discord]
Pack Your Bags by jefvel. Made for Newgrounds pixel day.[closed source/haxe discord]
Nathmate is working on a LEGO tabletop wargame adaptation - MFØ:IO Proof of Concept. And using Heaps.[open source/haxe discord]
Jeremy Fa has uploaded a few demos made with Ceramic (web export is automated now via GitHub action):
[closed source/haxe discord]
Makoren has made a little platformer made in Flixel to practice.[open source]
ceramic 0.9.7
has been released.[community]
PogoGirl Devlog #30
: The Game Is Released! by Andrej.[closed source]
Merrak is "implementing a dynamic lighting model for Rogue of Vallas". Made in Stencyl.[closed source]
Haxe/Lua target appears to still be in use for the latest Pokémon games on the Nintendo Switch.
To add to the roundup todo list, use the following markdown format.
So it generates the following: