Closed skial closed 2 years ago
[community]
Best method for evaluating Expr
/TypedExpr
during Initialization macro question?[open source]
Feathers UI v1.0.0-rc.1
for Haxe and OpenFL prerelease.[community]
Feathers UI 1.0
Release Candidate article by Josh Tynjala.[community]
Josh Tynjala, creator of Feathers UI, joins the OpenFL leadership team announcement article.[community]
Playing with Sound and Music article by E. Zachary Knight.[video]
Attack & Defense Damage Types RPG Playground indie devlog.[open source]
microcode-compiler git
- Compiler for a custom microcode description format.[open source]
hxargs git
- Haxe command arguments. Type-safe. WIP
[community]
🏡Village Generator 1.2.8
: Integration with Procgen Mansion article by Oleg Dolya.[open source]
Ian Harrigan has created a patch file viewer with HaxeUI! Its "a pretty great test bed for haxeui-pdcurses (some style hacks needed to make it look similar to the others) - same code base, slightly different styles for pdcurses!"[open source]
HaxeUI "now has a native counterpart for CalendarView" by Ian Harrigan.[open source]
Ian Harrigan has implemented "some useful fixes and tweaks to the HaxeUI Heaps backend (haxeui-heaps) that makes embedding a HaxeUI in a non-haxeui object hierarchy work a little nicer & more correctly."[closed source]
Super Cosmic Heist Enemy Showcase #1
- Woozy by Fierce.[video]
Squidly continues streaming Renaine development.[closed source]
New screenshot from WIP
Patches of Adventure by Rob Clemmons Jr: Generally, usually a good idea.[closed source]
Couple of new GIFs from Addlemoth by mauve:
WIP
idle golem anim.[closed source]
CHOMP! Orcane's forward tilt joins the mix in Fraymakers.[closed source]
Blessed are the Peacemakers? Not if there are hordes of monsters around... Unlock the Paladin Character in the v0.2
update of Bring It On![community]
Axol Studio have entered Bring It On! into the GDWC![closed source]
Adrej has entered PPJJGG (Pursuing Pixels James Jam Game Gam) and shared some GIFs:
[community]
Engine updates: Vector graphics, menus, text hotloading by Kirill Poletaev.[releases]
AdventIslands's Tightrope Theatre now has a Steam store page! Hop on a shaky unicycle and complete increasingly dangerous tightrope acts! Do you have what it takes to become a superstar? [open source]
HaxeUI colour configuration dialog for an application (OpTex) - with a new colour selector. :star:[closed source]
PolyProxy has shared progress on their engine:
[closed source]
SCRAPS OF LIGHT new demo should be up next weekend on itch.io, with a steam page coming soon after that![closed source/haxe discord]
Idenner has shared couple of new videos from Minicology:
[open source/haxe discord]
Zeta is working on their own game engine - Arcane git
:
[open source/haxe discord]
Semmi has shared gradients sample built with Lime and Peote.[community/haxe discord]
Ceramic samples are now browsable directly on the website. via Jeremy Fa[open source]
hxNovel-sample git
- A sample game built using hxNovel git
, a visual novel engine built on OpenFL.
To add to the roundup todo list, use the following markdown format.
So it generates the following: