Not sure whether the classic client is working differently or if it just looks worse when bigger, but it's jarring.
Pure random isn't working. Need to define f(frameNumber) -> { dx, dy } such that it moves pseudorandomly throughout the entire domain without altering the delta too much between frames. Without holding state.
Not sure whether the classic client is working differently or if it just looks worse when bigger, but it's jarring.
Pure random isn't working. Need to define
f(frameNumber) -> { dx, dy }
such that it moves pseudorandomly throughout the entire domain without altering the delta too much between frames. Without holding state.