skmp / reicast-emulator

Reicast was a multiplatform Sega Dreamcast emulator
https://reicast.emudev.org
Other
1.1k stars 345 forks source link

Texture load problem (crash in menus) #1535

Open pepodmc opened 5 years ago

pepodmc commented 5 years ago

There is a problem with some games (happens often in stage or character select screens).

If you change the textures (images) of character or stages in a character/stage selection screen , and then , scroll faster through them, the emulator tend to crash, this happens in virtua tennis 2, soul calibur and other games.

The way to reproduce it its simple, load the game, enable "load custom textures", go to stage or character select screen and scroll faster though them.

Video:

https://www.youtube.com/watch?v=q4HvDc0DDGc&feature=youtu.be

log:

[INFO] RetroArch 1.7.5 (Git 826c77d523) [INFO] === Build ======================================= [INFO] Version: 1.7.5 [INFO] Git: 826c77d523 [INFO] ================================================= [INFO] Environ SET_PIXEL_FORMAT: RGB565. [INFO] Redirecting save file to "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\saves.srm". [INFO] Redirecting savestate to "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\states.state". [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 29970.03 Hz. [INFO] [SoftFilter]: Found plug: 2xBR (2xbr). [INFO] [SoftFilter]: Found plug: 2xSaI (2xsai). [INFO] [SoftFilter]: Found plug: Blargg NTSC SNES (blargg_ntsc_snes). [INFO] [SoftFilter]: Found plug: Darken (darken). [INFO] [SoftFilter]: Found plug: EPX (epx). [INFO] [SoftFilter]: Found plug: LQ2x (lq2x). [INFO] [SoftFilter]: Found plug: Phosphor2x (phosphor2x). [INFO] [SoftFilter]: Found plug: Scale2x (scale2x). [INFO] [SoftFilter]: Found plug: Super2xSaI (super2xsai). [INFO] [SoftFilter]: Found plug: SuperEagle (supereagle). [INFO] Using 1 threads for softfilter. [INFO] [Video]: Video @ fullscreen [INFO] [GL]: Found GL context: wgl [INFO] [GL]: Detecting screen resolution 1920x1080. [INFO] Setting fullscreen to 1920x1080 @ 60Hz on device \.\DISPLAY1. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle [INFO] [WGL]: Adaptive VSync supported.

[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 750 Ti/PCIe/SSE2. [INFO] [GL]: Version: 4.6.0 NVIDIA 388.71. [INFO] [GL]: Using resolution 1920x1080 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support ... [INFO] Found #pragma parameter 4xSoft Input Resolution X (RESOLUTION_X) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Input Resolution Y (RESOLUTION_Y) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Contrast (CONTRAST) 3.000000 0.000000 10.000000 0.100000 in pass 0 [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] Setting up menu pipeline shaders for XMB ... [INFO] [GLSL]: Compiling ribbon shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling simple ribbon shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snow shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling modern snow shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling bokeh shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snowflake shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Linking GLSL program. [INFO] Resetting shader to defaults ... [INFO] [GL]: Using 4 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Using GL_RGB565 for texture uploads. [INFO] [XInput]: Found XInput v1.3. [INFO] [DINPUT]: Enumerating joypads ... [INFO] [DINPUT]: Done enumerating joypads ... [INFO] [Joypad]: Found joypad driver: "dinput". [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Video]: Found display server: win32 [INFO] Found shader "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\retroarch.cgp" [INFO] Found shader "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\retroarch.glslp" [INFO] XAudio2: Requesting 66 ms latency, using 66 ms latency. [INFO] [Menu]: Found menu display driver: "menu_display_gl". [INFO] Found #pragma parameter 4xSoft Input Resolution X (RESOLUTION_X) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Input Resolution Y (RESOLUTION_Y) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Contrast (CONTRAST) 3.000000 0.000000 10.000000 0.100000 in pass 0 [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = 'null' 0000000000A375C0 [INFO] [MIDI]: Initializing ... [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized "winmm" driver. [WARN] Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD. [INFO] SRAM will not be saved. [INFO] Found #pragma parameter 4xSoft Input Resolution X (RESOLUTION_X) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Input Resolution Y (RESOLUTION_Y) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Contrast (CONTRAST) 3.000000 0.000000 10.000000 0.100000 in pass 0 [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_history.lpl]. [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_favorites.lpl]. [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_music_history.lpl]. [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_video_history.lpl]. [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_image_history.lpl]. [INFO] [GL]: VSync => on

[INFO] [GL]: VSync => on

[INFO] Updating firmware status for: E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\cores\reicast_libretro.dll on E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\system [WARN] Firmware missing: dc/naomi_boot.bin [INFO] Using content: E:\JUEGOS\JUEGOS EMULADOS\ROMS-ISOS\SEGA\3- DREAMCAST\soul calibur\dCiSo-SCUS.cdi. [INFO] arg #0: retroarch [INFO] arg #1: E:\JUEGOS\JUEGOS EMULADOS\ROMS-ISOS\SEGA\3- DREAMCAST\soul calibur\dCiSo-SCUS.cdi [INFO] arg #2: -s [INFO] arg #3: E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\saves [INFO] arg #4: -S [INFO] arg #5: E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\states [INFO] arg #6: -c [INFO] arg #7: E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\retroarch.cfg [INFO] arg #8: -L [INFO] arg #9: E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\cores\reicast_libretro.dll [INFO] Unloading game.. [INFO] Unloading core.. [INFO] Unloading core symbols.. [INFO] [Video]: Does not have enough samples for monitor refresh rate estimation. Requires to run for at least 4096 frames. [INFO] Set config file to : E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\retroarch.cfg [INFO] RetroArch 1.7.5 (Git 826c77d523) [INFO] Redirecting save file to "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\saves\dCiSo-SCUS.srm". [INFO] Redirecting savestate to "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\states\dCiSo-SCUS.state". [INFO] === Build ======================================= [INFO] Version: 1.7.5 [INFO] Git: 826c77d523 [INFO] ================================================= [INFO] Loading dynamic libretro core from: "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\cores\reicast_libretro.dll" [INFO] [overrides] no core-specific overrides found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\config\Reicast\Reicast.cfg. [INFO] [overrides] no content-dir-specific overrides found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\config\Reicast\soul calibur.cfg. [INFO] [overrides] no game-specific overrides found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\config\Reicast\dCiSo-SCUS.cfg. [INFO] Shaders: preset directory: E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\presets [INFO] Shaders: no game-specific preset found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\presets\Reicast\dCiSo-SCUS.cgp. [INFO] Shaders: no game-specific preset found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\presets\Reicast\dCiSo-SCUS.glslp. [INFO] Shaders: no content-dir-specific preset found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\presets\Reicast\soul calibur.cgp. [INFO] Shaders: no content-dir-specific preset found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\presets\Reicast\soul calibur.glslp. [INFO] Shaders: no core-specific preset found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\presets\Reicast\Reicast.cgp. [INFO] Shaders: no core-specific preset found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\presets\Reicast\Reicast.glslp. [INFO] Environ SET_VARIABLES. [INFO] Per-Game Options: game-specific core options found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\config\Reicast\dCiSo-SCUS.opt [INFO] Environ SET_CONTROLLER_INFO. [INFO] Controller port: 1 [INFO] Gamepad (ID: 1) [INFO] Keyboard (ID: 3) [INFO] Mouse (ID: 2) [INFO] Light Gun (ID: 4) [INFO] Controller port: 2 [INFO] Gamepad (ID: 1) [INFO] Keyboard (ID: 3) [INFO] Mouse (ID: 2) [INFO] Light Gun (ID: 4) [INFO] Controller port: 3 [INFO] Gamepad (ID: 1) [INFO] Keyboard (ID: 3) [INFO] Mouse (ID: 2) [INFO] Light Gun (ID: 4) [INFO] Controller port: 4 [INFO] Gamepad (ID: 1) [INFO] Keyboard (ID: 3) [INFO] Mouse (ID: 2) [INFO] Light Gun (ID: 4) [INFO] Remaps: remap directory: E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\config\remaps [INFO] Remaps: no game-specific remap found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\config\remaps\Reicast\dCiSo-SCUS.rmp. [INFO] Remaps: no content-dir-specific remap found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\config\remaps\Reicast\soul calibur.rmp. [INFO] Remaps: no core-specific remap found at E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\config\remaps\Reicast\Reicast.rmp. [INFO] Redirecting save file to "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\saves\dCiSo-SCUS.srm". [INFO] Redirecting savestate to "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\states\dCiSo-SCUS.state". [INFO] Environ GET_LOG_INTERFACE. [INFO] Environ GET_PERF_INTERFACE. [INFO] Environ SET_PIXEL_FORMAT: XRGB8888. [INFO] Environ SET_KEYBOARD_CALLBACK. [INFO] Content loading skipped. Implementation will load it on its own. [INFO] Environ GET_RUMBLE_INTERFACE. [libretro INFO] Rumble interface supported! [INFO] Environ SYSTEM_DIRECTORY: "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\system". [INFO] Environ GET_VARIABLE reicast_widescreen_hack: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_screen_rotation: [INFO] horizontal [INFO] Environ GET_VARIABLE reicast_internal_resolution: [INFO] 2880x2160 [INFO] Environ GET_VARIABLE reicast_cpu_mode: [INFO] dynamic_recompiler [INFO] Environ GET_VARIABLE reicast_boot_to_bios: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_gdrom_fast_loading: [INFO] enabled [INFO] Environ GET_VARIABLE reicast_alpha_sorting: [INFO] per-triangle (normal) [INFO] Environ GET_VARIABLE reicast_mipmapping: [INFO] enabled [INFO] Environ GET_VARIABLE reicast_system: [INFO] auto [INFO] Environ GET_VARIABLE reicast_oit_abuffer_size: [INFO] 512MB [INFO] Environ GET_VARIABLE reicast_volume_modifier_enable: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_audio_buffer_size: [INFO] 2048 [INFO] Environ GET_VARIABLE reicast_cable_type: [INFO] TV (Composite) [INFO] Environ GET_VARIABLE reicast_broadcast: [INFO] NTSC [INFO] Environ GET_VARIABLE reicast_framerate: [INFO] fullspeed [INFO] Environ GET_VARIABLE reicast_region: [INFO] USA [INFO] Environ GET_VARIABLE reicast_language: [INFO] English [INFO] Environ GET_VARIABLE reicast_div_matching: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_texupscale: [INFO] off [INFO] Environ GET_VARIABLE reicast_texupscale_max_filtered_texture_size: [INFO] 512 [INFO] Environ GET_VARIABLE reicast_enable_rtt: [INFO] enabled [INFO] Environ GET_VARIABLE reicast_enable_rttb: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_render_to_texture_upscaling: [INFO] 1x [INFO] Environ GET_VARIABLE reicast_threaded_rendering: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_synchronous_rendering: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_frame_skipping: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_enable_purupuru: [INFO] enabled [INFO] Environ GET_VARIABLE reicast_analog_stick_deadzone: [INFO] 10% [INFO] Environ GET_VARIABLE reicast_trigger_deadzone: [INFO] 0% [INFO] Environ GET_VARIABLE reicast_enable_dsp: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_digital_triggers: [INFO] enabled [INFO] Environ GET_VARIABLE reicast_allow_service_buttons: [INFO] enabled [INFO] Environ GET_VARIABLE reicast_custom_textures: [INFO] enabled [INFO] Environ GET_VARIABLE reicast_dump_textures: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_vmu1_screen_display: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_vmu1_screen_position: [INFO] Upper Left [INFO] Environ GET_VARIABLE reicast_vmu1_screen_size_mult: [INFO] 1x [INFO] Environ GET_VARIABLE reicast_vmu1_screen_opacity: [INFO] 100% [INFO] Environ GET_VARIABLE reicast_vmu1_pixel_on_color: [INFO] DEFAULT_ON 00 [INFO] Environ GET_VARIABLE reicast_vmu1_pixel_off_color: [INFO] DEFAULT_OFF 01 [INFO] Environ GET_VARIABLE reicast_vmu2_screen_display: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_vmu2_screen_position: [INFO] Upper Left [INFO] Environ GET_VARIABLE reicast_vmu2_screen_size_mult: [INFO] 1x [INFO] Environ GET_VARIABLE reicast_vmu2_screen_opacity: [INFO] 100% [INFO] Environ GET_VARIABLE reicast_vmu2_pixel_on_color: [INFO] DEFAULT_ON 00 [INFO] Environ GET_VARIABLE reicast_vmu2_pixel_off_color: [INFO] DEFAULT_OFF 01 [INFO] Environ GET_VARIABLE reicast_vmu3_screen_display: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_vmu3_screen_position: [INFO] Upper Left [INFO] Environ GET_VARIABLE reicast_vmu3_screen_size_mult: [INFO] 1x [INFO] Environ GET_VARIABLE reicast_vmu3_screen_opacity: [INFO] 100% [INFO] Environ GET_VARIABLE reicast_vmu3_pixel_on_color: [INFO] DEFAULT_ON 00 [INFO] Environ GET_VARIABLE reicast_vmu3_pixel_off_color: [INFO] DEFAULT_OFF 01 [INFO] Environ GET_VARIABLE reicast_vmu4_screen_display: [INFO] disabled [INFO] Environ GET_VARIABLE reicast_vmu4_screen_position: [INFO] Upper Left [INFO] Environ GET_VARIABLE reicast_vmu4_screen_size_mult: [INFO] 1x [INFO] Environ GET_VARIABLE reicast_vmu4_screen_opacity: [INFO] 100% [INFO] Environ GET_VARIABLE reicast_vmu4_pixel_on_color: [INFO] DEFAULT_ON 00 [INFO] Environ GET_VARIABLE reicast_vmu4_pixel_off_color: [INFO] DEFAULT_OFF 01 [libretro INFO] File extension is: .cdi [INFO] Environ SET_ROTATION: 0 [INFO] Environ SET_HW_RENDER. [INFO] Requesting core OpenGL context (3.0). [libretro INFO] Using Recompiler [libretro INFO] [LUT]: Product number: T1401N . [INFO] Environ SET_DISK_CONTROL_INTERFACE. [INFO] Skipping SRAM load.. [INFO] Version of libretro API: 1 [INFO] Compiled against API: 1 [INFO] [Audio]: Set audio input rate to: 44055.94 Hz. [WARN] Cannot use CPU filters when hardware rendering is used. [INFO] [Video]: Video @ fullscreen [INFO] [Video]: Using HW render, OpenGL driver forced. [INFO] [GL]: Found GL context: wgl [INFO] [GL]: Detecting screen resolution 1920x1080. [INFO] Setting fullscreen to 1920x1080 @ 60Hz on device \.\DISPLAY1. [INFO] [WGL] extensions: WGL_ARB_buffer_region WGL_ARB_create_context WGL_ARB_create_context_no_error WGL_ARB_create_context_profile WGL_ARB_create_context_robustness WGL_ARB_context_flush_control WGL_ARB_extensions_string WGL_ARB_make_current_read WGL_ARB_multisample WGL_ARB_pbuffer WGL_ARB_pixel_format WGL_ARB_pixel_format_float WGL_ARB_render_texture WGL_ATI_pixel_format_float WGL_EXT_colorspace WGL_EXT_create_context_es_profile WGL_EXT_create_context_es2_profile WGL_EXT_extensions_string WGL_EXT_framebuffer_sRGB WGL_EXT_pixel_format_packed_float WGL_EXT_swap_control WGL_EXT_swap_control_tear WGL_NVX_DX_interop WGL_NV_DX_interop WGL_NV_DX_interop2 WGL_NV_copy_image WGL_NV_delay_before_swap WGL_NV_float_buffer WGL_NV_multisample_coverage WGL_NV_render_depth_texture WGL_NV_render_texture_rectangle [INFO] [WGL]: Adaptive VSync supported.

[INFO] [GL]: Vendor: NVIDIA Corporation, Renderer: GeForce GTX 750 Ti/PCIe/SSE2. [INFO] [GL]: Version: 4.6.0 NVIDIA 388.71. [INFO] [GL]: Using Core GL context, setting up VAO... [INFO] [GL]: Using resolution 1920x1080 [INFO] [GL]: Default shader backend found: glsl. [INFO] [Shader driver]: Using GLSL shader backend. [INFO] [GLSL]: Checking GLSL shader support ... [INFO] Found #pragma parameter 4xSoft Input Resolution X (RESOLUTION_X) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Input Resolution Y (RESOLUTION_Y) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Contrast (CONTRAST) 3.000000 0.000000 10.000000 0.100000 in pass 0 [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] Setting up menu pipeline shaders for XMB ... [INFO] [GLSL]: Compiling ribbon shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling simple ribbon shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snow shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling modern snow shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling bokeh shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] [GLSL]: Compiling snowflake shader.. [INFO] [GLSL]: Found GLSL vertex shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Found GLSL fragment shader. [INFO] [GLSL]: Using GLSL version 130. [INFO] [GLSL]: Linking GLSL program. [INFO] Resetting shader to defaults ... [INFO] [GL]: Using 1 textures. [INFO] [GL]: Loaded 1 program(s). [INFO] [GL]: Initializing HW render (4096 x 4096). [INFO] [GL]: Max texture size: 16384 px, renderbuffer size: 16384 px. [INFO] [GL]: Supports FBO (render-to-texture). [INFO] [DINPUT]: Enumerating joypads ... [INFO] [DINPUT]: Done enumerating joypads ... [INFO] [Joypad]: Found joypad driver: "dinput". [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Video]: Found display server: win32 [INFO] Found shader "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\shaders\retroarch.glslp" [INFO] XAudio2: Requesting 66 ms latency, using 66 ms latency. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [Font]: Using font rendering backend: freetype. [INFO] [LED]: LED driver = 'null' 0000000000A375C0 [INFO] [MIDI]: Initializing ... [INFO] [MIDI]: Input disabled. [INFO] [MIDI]: Output disabled. [INFO] [MIDI]: Initialized "winmm" driver. [WARN] Input device ID 5 is unknown to this libretro implementation. Using RETRO_DEVICE_JOYPAD. [INFO] Environ SET_INPUT_DESCRIPTORS: [INFO] RetroPad, User 1, Button "B (bottom)" => "A" [INFO] RetroPad, User 1, Button "Y (left)" => "X" [INFO] RetroPad, User 1, Button "Start" => "Start" [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 1, Button "A (right)" => "B" [INFO] RetroPad, User 1, Button "X (up)" => "Y" [INFO] RetroPad, User 1, Button "L2" => "L Trigger" [INFO] RetroPad, User 1, Button "R2" => "R Trigger" [INFO] RetroPad, User 2, Button "B (bottom)" => "A" [INFO] RetroPad, User 2, Button "Y (left)" => "X" [INFO] RetroPad, User 2, Button "Start" => "Start" [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 2, Button "A (right)" => "B" [INFO] RetroPad, User 2, Button "X (up)" => "Y" [INFO] RetroPad, User 2, Button "L2" => "L Trigger" [INFO] RetroPad, User 2, Button "R2" => "R Trigger" [INFO] RetroPad, User 3, Button "B (bottom)" => "A" [INFO] RetroPad, User 3, Button "Y (left)" => "X" [INFO] RetroPad, User 3, Button "Start" => "Start" [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 3, Button "A (right)" => "B" [INFO] RetroPad, User 3, Button "X (up)" => "Y" [INFO] RetroPad, User 3, Button "L2" => "L Trigger" [INFO] RetroPad, User 3, Button "R2" => "R Trigger" [INFO] RetroPad, User 4, Button "B (bottom)" => "A" [INFO] RetroPad, User 4, Button "Y (left)" => "X" [INFO] RetroPad, User 4, Button "Start" => "Start" [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 4, Button "A (right)" => "B" [INFO] RetroPad, User 4, Button "X (up)" => "Y" [INFO] RetroPad, User 4, Button "L2" => "L Trigger" [INFO] RetroPad, User 4, Button "R2" => "R Trigger" [INFO] Environ SET_INPUT_DESCRIPTORS: [INFO] RetroPad, User 1, Button "B (bottom)" => "A" [INFO] RetroPad, User 1, Button "Y (left)" => "X" [INFO] RetroPad, User 1, Button "Start" => "Start" [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 1, Button "A (right)" => "B" [INFO] RetroPad, User 1, Button "X (up)" => "Y" [INFO] RetroPad, User 1, Button "L2" => "L Trigger" [INFO] RetroPad, User 1, Button "R2" => "R Trigger" [INFO] RetroPad, User 2, Button "B (bottom)" => "A" [INFO] RetroPad, User 2, Button "Y (left)" => "X" [INFO] RetroPad, User 2, Button "Start" => "Start" [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 2, Button "A (right)" => "B" [INFO] RetroPad, User 2, Button "X (up)" => "Y" [INFO] RetroPad, User 2, Button "L2" => "L Trigger" [INFO] RetroPad, User 2, Button "R2" => "R Trigger" [INFO] RetroPad, User 3, Button "B (bottom)" => "A" [INFO] RetroPad, User 3, Button "Y (left)" => "X" [INFO] RetroPad, User 3, Button "Start" => "Start" [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 3, Button "A (right)" => "B" [INFO] RetroPad, User 3, Button "X (up)" => "Y" [INFO] RetroPad, User 3, Button "L2" => "L Trigger" [INFO] RetroPad, User 3, Button "R2" => "R Trigger" [INFO] RetroPad, User 4, Button "B (bottom)" => "A" [INFO] RetroPad, User 4, Button "Y (left)" => "X" [INFO] RetroPad, User 4, Button "Start" => "Start" [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 4, Button "A (right)" => "B" [INFO] RetroPad, User 4, Button "X (up)" => "Y" [INFO] RetroPad, User 4, Button "L2" => "L Trigger" [INFO] RetroPad, User 4, Button "R2" => "R Trigger" [INFO] Environ SET_INPUT_DESCRIPTORS: [INFO] RetroPad, User 1, Button "B (bottom)" => "A" [INFO] RetroPad, User 1, Button "Y (left)" => "X" [INFO] RetroPad, User 1, Button "Start" => "Start" [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 1, Button "A (right)" => "B" [INFO] RetroPad, User 1, Button "X (up)" => "Y" [INFO] RetroPad, User 1, Button "L2" => "L Trigger" [INFO] RetroPad, User 1, Button "R2" => "R Trigger" [INFO] RetroPad, User 2, Button "B (bottom)" => "A" [INFO] RetroPad, User 2, Button "Y (left)" => "X" [INFO] RetroPad, User 2, Button "Start" => "Start" [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 2, Button "A (right)" => "B" [INFO] RetroPad, User 2, Button "X (up)" => "Y" [INFO] RetroPad, User 2, Button "L2" => "L Trigger" [INFO] RetroPad, User 2, Button "R2" => "R Trigger" [INFO] RetroPad, User 3, Button "B (bottom)" => "A" [INFO] RetroPad, User 3, Button "Y (left)" => "X" [INFO] RetroPad, User 3, Button "Start" => "Start" [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 3, Button "A (right)" => "B" [INFO] RetroPad, User 3, Button "X (up)" => "Y" [INFO] RetroPad, User 3, Button "L2" => "L Trigger" [INFO] RetroPad, User 3, Button "R2" => "R Trigger" [INFO] RetroPad, User 4, Button "B (bottom)" => "A" [INFO] RetroPad, User 4, Button "Y (left)" => "X" [INFO] RetroPad, User 4, Button "Start" => "Start" [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 4, Button "A (right)" => "B" [INFO] RetroPad, User 4, Button "X (up)" => "Y" [INFO] RetroPad, User 4, Button "L2" => "L Trigger" [INFO] RetroPad, User 4, Button "R2" => "R Trigger" [INFO] Environ SET_INPUT_DESCRIPTORS: [INFO] RetroPad, User 1, Button "B (bottom)" => "A" [INFO] RetroPad, User 1, Button "Y (left)" => "X" [INFO] RetroPad, User 1, Button "Start" => "Start" [INFO] RetroPad, User 1, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 1, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 1, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 1, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 1, Button "A (right)" => "B" [INFO] RetroPad, User 1, Button "X (up)" => "Y" [INFO] RetroPad, User 1, Button "L2" => "L Trigger" [INFO] RetroPad, User 1, Button "R2" => "R Trigger" [INFO] RetroPad, User 2, Button "B (bottom)" => "A" [INFO] RetroPad, User 2, Button "Y (left)" => "X" [INFO] RetroPad, User 2, Button "Start" => "Start" [INFO] RetroPad, User 2, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 2, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 2, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 2, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 2, Button "A (right)" => "B" [INFO] RetroPad, User 2, Button "X (up)" => "Y" [INFO] RetroPad, User 2, Button "L2" => "L Trigger" [INFO] RetroPad, User 2, Button "R2" => "R Trigger" [INFO] RetroPad, User 3, Button "B (bottom)" => "A" [INFO] RetroPad, User 3, Button "Y (left)" => "X" [INFO] RetroPad, User 3, Button "Start" => "Start" [INFO] RetroPad, User 3, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 3, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 3, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 3, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 3, Button "A (right)" => "B" [INFO] RetroPad, User 3, Button "X (up)" => "Y" [INFO] RetroPad, User 3, Button "L2" => "L Trigger" [INFO] RetroPad, User 3, Button "R2" => "R Trigger" [INFO] RetroPad, User 4, Button "B (bottom)" => "A" [INFO] RetroPad, User 4, Button "Y (left)" => "X" [INFO] RetroPad, User 4, Button "Start" => "Start" [INFO] RetroPad, User 4, Button "D-Pad Up" => "D-Pad Up" [INFO] RetroPad, User 4, Button "D-Pad Down" => "D-Pad Down" [INFO] RetroPad, User 4, Button "D-Pad Left" => "D-Pad Left" [INFO] RetroPad, User 4, Button "D-Pad Right" => "D-Pad Right" [INFO] RetroPad, User 4, Button "A (right)" => "B" [INFO] RetroPad, User 4, Button "X (up)" => "Y" [INFO] RetroPad, User 4, Button "L2" => "L Trigger" [INFO] RetroPad, User 4, Button "R2" => "R Trigger" [INFO] Found #pragma parameter 4xSoft Input Resolution X (RESOLUTION_X) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Input Resolution Y (RESOLUTION_Y) 0.000000 0.000000 1920.000000 1.000000 in pass 0 [INFO] Found #pragma parameter 4xSoft Contrast (CONTRAST) 3.000000 0.000000 10.000000 0.100000 in pass 0 [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_history.lpl]. [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_favorites.lpl]. [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_music_history.lpl]. [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_video_history.lpl]. [INFO] Loading history file: [E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\content_image_history.lpl]. [INFO] [GL]: VSync => on

[INFO] Environ SYSTEM_DIRECTORY: "E:\JUEGOS\JUEGOS EMULADOS\JUEGOS DREAMCAST\RETROARCH DREAMCAST\system". [INFO] [GL]: VSync => on

[INFO] [GL]: VSync => on

[INFO] Paused. [INFO] Unpaused. [INFO] [GL]: VSync => off

[INFO] [GL]: VSync => on

baka0815 commented 5 years ago

You're using RetroArch, please file your bugs at their tracker https://github.com/libretro/RetroArch

skmp commented 5 years ago

I think this is mainline?

On Tue, 2 Apr 2019 at 18:47, baka0815 notifications@github.com wrote:

Closed #1535 https://github.com/reicast/reicast-emulator/issues/1535.

— You are receiving this because you are subscribed to this thread. Reply to this email directly, view it on GitHub https://github.com/reicast/reicast-emulator/issues/1535#event-2247201282, or mute the thread https://github.com/notifications/unsubscribe-auth/AAYAMh4LLkeapdQVymJKeftfdCCi39jMks5vc4mtgaJpZM4cWFQA .

flyinghead commented 5 years ago

Let's handle this issue here as it is specific to custom textures