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Widescreen in Sonic Shuffle #104

Open ScottQB4 opened 4 years ago

ScottQB4 commented 4 years ago
Platform Branch Hash CIDL
Windows 10 Stable? 333b7c5 https://builds.reicast.com/

While Widescreen works fine with Adventure, it doesn't seem to show the left area for Shuffle. Using 'gles'.

Logs Gathered


Screen DPI is 96, size 1280 x 720. Scaling by 1.00
CreateContext
OpenGL version: 4.3.0 - Build 25.20.100.6518
CreateContext Done
CreateFontsTexture
Auto-selected audio backend "directsound" (Microsoft DirectSound).
Initializing audio backend "directsound" (Microsoft DirectSound)...
Info: nvmem is enabled, with addr space of size 512MB
Info: p_sh4rcb: 000001AF8A7A0000 virt_ram_base: 000001AF928A0000
Loaded C:\Users\------\Desktop\New folder\New folder (4)/data/dc_boot.bin as bootrom

Loaded C:\Users\------\Desktop\New folder\New folder (4)/data/dc_nvmem.bin as nvram

RendIF: renderer: gles
RendIF: Using renderer: gles
chd: chd_open failed for file C:\Users\------\Desktop\New folder/Sonic Shuffle.cdi: 5
CDI: opened C:\Users\------\Desktop\New folder/Sonic Shuffle.cdi
Warning: CD Image Loaded!
  Many CD/CDI/NRG images are known to be defective, GDI, CUE or CHD format is preferred. Please only file bug reports when using images known to be good (GDI, CUE or CHD).
gdrom: Opened image "C:\Users\------\Desktop\New folder/Sonic Shuffle.cdi"
Game ID is [MK-51060]
Sh4 Reset
recSh4 Init
Found code area at 00007FF7D7200000, not too far away from 00007FF7D82F569B
Using MCPU Recompiler
Using SCPU Interpreter
Using DSP Interpreter
cntx // fpcb offset: -135266304 // pc offset: -184 // pc A0000000
recSh4:Dynarec Cache clear at 8C0000DE
Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
VREG = 00 ARMRST 00
VREG = 00 ARMRST 01
VREG = 00 ARMRST 00
Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
VREG = 00 ARMRST 00
VREG = 00 ARMRST 01
VREG = 00 ARMRST 01
VREG = 00 ARMRST 00
HASH: 8C09ED16 reloc >:1:05:BD3BE51F:1E886EE6:6BDB3F70:7FB25EA3:DE0083A8
HASH: 8C0BA526 reloc >:1:04:CB0C9B99:5082FB07:50A46C46:4035B1F1:6A9F47DC
HASH: 8C0BA506 reloc >:1:04:26AEABE5:E9D01A08:C25DD887:EEAFF173:CE2BBA10
HASH: 8C0BA50E reloc >:1:0A:5785DC3D:68688650:C5E1AFB3:7F686AE5:89538042
Texture cache cleared
RendIF: renderer: gles
RendIF: Using renderer: gles
recSh4:Dynarec Cache clear at AC0082FE
VREG = 00 ARMRST 00
recSh4:Dynarec Cache clear at AC00FFFE

Screenshots

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