Open skmp opened 5 years ago
It looks like it sends some invalid texture configurations, which are most likely ignored on the real hardware.
It sends a non-square mipmap texture, and a a texture w/ VQ enabled. In both cases we verify, which can lead to a crash or an error message. We need some better way to collect this kind of 'validation' data, as it is really useful when debugging random crashes or stubbing out functionality.
From @skmp on May 8, 2015 18:2
Something goes awry on the texture decoder.
Verify Failed : w==h || !tcw.MipMapped in Create -> ../../core/rend/gles/gltex.cpp : 217