The game stucks once it starts. Black screen, game music plays in the background with interruptions and at some point the screen turns yellow or green.
Logs Gathered:
Personality: 00000000
Updated personality: 00000000
Linux paging: 4096 00001000 00000FFF
Config dir is: /home/edward/.config/reicast/
Data dir is: /home/edward/.local/share/reicast/
Screen DPI is 96, size 0 x 0. Scaling by 1.00
CreateContext
EGL: wind: 0x3800002, disp: 0x565556693ba0
EGL: Got display
EGL: Open GL 4.3 not supported
Swap buffers are not preserved. Last frame copy enabled
EGL: config 0x5655566f84f0, 0x5655566b4390, 0x56555672d5c0
OpenGL version: 3.3 (Compatibility Profile) Mesa 19.2.6
CreateContext Done
CreateFontsTexture
Initializing audio backend "alsa" (Advanced Linux Sound Architecture)...
ALSA: trying to determine audio device
ALSA: Successfully initialized "default"
ALSA: period size set to 1024
ALSA: buffer size set to 5120
Info: nvmem is enabled, with addr space of size 512MB
Info: p_sh4rcb: 0x7f933b6f0000 virt_ram_base: 0x7f93437f0000
Loaded /home/edward/.local/share/reicast/data/dc_boot.bin as bootrom
Loaded /home/edward/.local/share/reicast/data/dc_nvmem.bin as nvram
RendIF: renderer (auto): main: gl41 fallback: gles
Warning: OpenGL version doesn't support per-pixel sorting.
RendIF: Renderer gl41 did not initialize. Falling back to gles.
RendIF: Using renderer: gles
chd: parsing file /media/edward/DISC C_BACK UPS/Documents and Settings/elias/Desktop/DC/furfight.chd
TRACK:1 TYPE:MODE1_RAW SUBTYPE:NONE FRAMES:825
TRACK:2 TYPE:AUDIO SUBTYPE:NONE FRAMES:44175
TRACK:3 TYPE:MODE1_RAW SUBTYPE:NONE FRAMES:504150
gdrom: Opened image "/media/edward/DISC C_BACK UPS/Documents and Settings/elias/Desktop/DC/furfight.chd"
Game ID is [T-8107N]
Sh4 Reset
recSh4 Init
Using MCPU Recompiler
Using SCPU Interpreter
Using DSP Interpreter
cntx // fpcb offset: -135266304 // pc offset: -184 // pc A0000000
recSh4:Dynarec Cache clear at 8C0000DE
ALSA: underrun occurred
Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
VREG = 03 ARMRST 00
VREG = 03 ARMRST 01
VREG = 03 ARMRST 00
Invalid GD-DMA start, SB_GDEN=0.Ingoring it.
VREG = 03 ARMRST 00
VREG = 03 ARMRST 01
VREG = 03 ARMRST 01
VREG = 03 ARMRST 00
Texture cache cleared
RendIF: renderer (auto): main: gl41 fallback: gles
Warning: OpenGL version doesn't support per-pixel sorting.
RendIF: Renderer gl41 did not initialize. Falling back to gles.
RendIF: Using renderer: gles
recSh4:Dynarec Cache clear at AC0082FE
VREG = 03 ARMRST 00
recSh4:Dynarec Cache clear at AC00FFFE
ALSA: underrun occurred
VREG = 03 ARMRST 01
VREG = 03 ARMRST 01
VREG = 03 ARMRST 00
ALSA: underrun occurred
| Kali Linux | alpha | 12154b25 | CIDL |
Description of the Issue:
The game stucks once it starts. Black screen, game music plays in the background with interruptions and at some point the screen turns yellow or green.
Logs Gathered:
Screenshots: