Closed Zireael07 closed 4 years ago
Underrun is awesome, but overkill for what I'm thinking of (just a triangle or a "Hello world" text in WebGL).
Sure. Here is an canvas one, plus demo. For WebGL it is similar, but I refer to the canvas api docs for getContext()
Underrun is awesome, but overkill for what I'm thinking of (just a triangle or a "Hello world" text in WebGL).