skore11 / Percubed_BEAPS

Integrating KADAPT (TreeSharp, RootIK) and Nvidia Flex to test and simulate behaviors for PBD/voxel based virtual agents
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Character_controller animation controller doesnt change state #6

Open skore11 opened 3 years ago

skore11 commented 3 years ago

in Injury walkaround scene, something trivial but not able to sort out, the states dont change from idle something odd is going on I think from the prefab import settings.

skore11 commented 3 years ago

The import settings for all the humanoid animations are missing or have been moved to new location when we ported the KADAPT animations. I have noted the import settings that are required and will make changes accordingly. All the animations have to be re-input for each of the animator's states.