Open skore11 opened 3 years ago
The import settings for all the humanoid animations are missing or have been moved to new location when we ported the KADAPT animations. I have noted the import settings that are required and will make changes accordingly. All the animations have to be re-input for each of the animator's states.
in Injury walkaround scene, something trivial but not able to sort out, the states dont change from idle something odd is going on I think from the prefab import settings.